If all goes well, we're hoping to have it completed by the end of 2015.Ģ021 UPDATE: The release of our new online co-op feature marks an important milestone for us. “We don't want to work on Stranded Deep forever. See our roadmap below for more details on the great things to come!”Īpproximately how long will this game be in Early Access? ![]() We care about the game and the people who play it. This is a game made by gamers - Beam Team - not a faceless corporation. Early Access is getting a bad reputation lately and we'd like to help turn that around. As those ideas come together and evolve, there may be some hiccups, but we'll always be doing our best to make sure that Stranded Deep is a playable, enjoyable game. ![]() There’s a lot more depth to staying alive than I expected from this game.“We have a great game and you have great ideas - Early access is a platform that allows us to put those things together so you can help Stranded Deep grow to it's full potential. Or if you stay in the sun too long, you get burned. ![]() You also have to remember to keep hydrated, but you can’t drink the saltwater. Not only are you responsible for feeding yourself, or staying away from anything that could kill you. I really enjoyed how Beam Team Games featured basic necessities in the game as well. Magically waving your sharp stone in the air seems to mean you’ve collected crab meat. Additionally, shelling a crab is quite amusing as the animation doesn’t actually go anywhere near the creature. There were several occasions where I plunged into the water and encountered a shark but rather than having a clean swimming animation before attack, they just stuttered towards you and before you know it, you’re dead. Sand textures were cubes rather than breathtaking clear beaches and the creatures found on the island seemed to run with very few frames per second. There’s no tutorial or guide on buttons either, so you really do have to fend for yourself.Įlements of the map spawned pixelated. One minute you’re flicking through your crafting list and with the slip of a finger you’ve opened your inventory and equipped a crab you found ten seconds earlier. The controls feel unnatural, on both joycons and a GameCube controller. Even after spending a good few hours I will admit I still have no idea what button is responsible for what. I’d imagine they’d be much easier to pick up on either PC or Xbox, but they do not translate well to the Nintendo Switch. The controls, however, are a different story. Getting yourself set up and exploring the island is fun, and you learn pretty quickly how to use the environment to survive. To begin with, this is undeniably an enjoyable game. Stranded Deep potentially fell victim to this, as the game felt laggy and it was nowhere near as high quality as it looked in the trailer. The Nintendo Switch is renowned for dampening the quality of games due to constantly changing from handheld to docked. The trailer promised a smooth running, high quality gaming experience, but unfortunately I cannot say that it was delivered during my playthrough. Gameplay: swimming with the sharks until we drownĪfter watching the launch trailer for Stranded Deep on Nintendo Switch, I expected the gameplay to be at least above subpar.
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